Post by XAVIOK on Mar 11, 2013 9:51:30 GMT -8
MAGIC ITEMS ------------------------------------------------------------
Hand Axe +1/+2 vs. Wizards. (1d6+1/1d4+1) Returns to user if thrown.
Hand Axe +1/+2 vs. Clerics. (1d6+1/1d4+1) Returns to user if thrown.
Potion of Cure Light Wounds 1/2 doses
Lesser Dust of Appearance 3 pinches in a small silver snuffbox (25gp)
SPECIAL ITEMS ----------------------------------------------------------
'Jewelers eye': (75% determine exact value of gems & jewelry, 25% to determine exact nature & magical properties)
Silver stake
4 vials holy water
Wooden vial case contains 1 vial of above listed holy water
Silver mirror
3 cloves of garlic
Silver holy symbol
Silver dagger
Scroll of Protection from Undead
Lock pick kit (x2)
Masterwork Dagger (150gp)
Obsidian & Silver Thraxian Dagger (100gp)
Silver Medallion Bizarre Craftsmanship
1 dose poison (save vs. pois. or +1-4 dmg. and-2 str. for 1-4 turns succ.
save=-2 str. only)
WEAPONS -------------------------------------------------------------
2 Magic Hand Axes (See above)
Spear (1d6/1d8)
Battle Hammer (1d4+1/1d4)
(6) Daggers (1d4/1d3) (2 carried; 4 on pony)
ITEMS WORN -------------------------------------------------------------
Chain Mail Armor
Helmet
Small Shield
Belt
2 Belt Pouches (One on each side)
Girdle
Boots (Black)
Tunic (Brown)
Breeches (Brown)
Backpack
ITEMS IN BACKPACK -----------------------------------------------------
2 Large Sacks
Tinder Box
50' Rope
10 Torches
OTHER ITEMS ------------------------------------------------------------
Pony (Named Thunder)
Saddle, bit & bridle
Saddle Bags (On Pony)
Bullseye Lantern (Hung on pony)
ITEMS IN SADDLE BAGS ------------------------------------------------
Mallet
3 Iron Spikes
3 Flasks of Oil
Feed
Mountain/winter clothing
Hand Axe +1/+2 vs. Wizards. (1d6+1/1d4+1) Returns to user if thrown.
Hand Axe +1/+2 vs. Clerics. (1d6+1/1d4+1) Returns to user if thrown.
Potion of Cure Light Wounds 1/2 doses
Lesser Dust of Appearance 3 pinches in a small silver snuffbox (25gp)
SPECIAL ITEMS ----------------------------------------------------------
'Jewelers eye': (75% determine exact value of gems & jewelry, 25% to determine exact nature & magical properties)
Silver stake
4 vials holy water
Wooden vial case contains 1 vial of above listed holy water
Silver mirror
3 cloves of garlic
Silver holy symbol
Silver dagger
Scroll of Protection from Undead
Lock pick kit (x2)
Masterwork Dagger (150gp)
Obsidian & Silver Thraxian Dagger (100gp)
Silver Medallion Bizarre Craftsmanship
1 dose poison (save vs. pois. or +1-4 dmg. and-2 str. for 1-4 turns succ.
save=-2 str. only)
WEAPONS -------------------------------------------------------------
2 Magic Hand Axes (See above)
Spear (1d6/1d8)
Battle Hammer (1d4+1/1d4)
(6) Daggers (1d4/1d3) (2 carried; 4 on pony)
ITEMS WORN -------------------------------------------------------------
Chain Mail Armor
Helmet
Small Shield
Belt
2 Belt Pouches (One on each side)
Girdle
Boots (Black)
Tunic (Brown)
Breeches (Brown)
Backpack
ITEMS IN BACKPACK -----------------------------------------------------
2 Large Sacks
Tinder Box
50' Rope
10 Torches
OTHER ITEMS ------------------------------------------------------------
Pony (Named Thunder)
Saddle, bit & bridle
Saddle Bags (On Pony)
Bullseye Lantern (Hung on pony)
ITEMS IN SADDLE BAGS ------------------------------------------------
Mallet
3 Iron Spikes
3 Flasks of Oil
Feed
Mountain/winter clothing